Wednesday, February 29, 2012

Adobe Tutorial- Masking with channels

Before Image
Open you image, and go to the Channels panel and toggle through the different channels to find the most contrast between the subject and the background. With the channel selected go up to Image > Calculations. It makes a brand new channel that makes the background even darker than it is before, creating a better contrast. Press Command I to invert the image. Press shift/delete which brings up the fill menu. In Use menu select black. And set the blending section to overlay. And select okay. Grab brush tool and use a small brush and change the blend mode to overlay. Then color in the image that you want to keep with black. Then invert it back so the selected area will be white. Then go back into your RGB channel and turn it back on. Go to your layers panel and unlock the background layer. Go to select menu and go to load selection and load the Alpha 1 channel you created. Load it as a new selection and press okay. Click the layer mask icon in the layers panel, and put a new layer underneath that layer and give it a different color background to make it stand out.

After Image
Sources: The Tutorial came from Layers Magazine.com and the image is from my personal pictures on my computer.

Tuesday, February 28, 2012

Master Image List Elements


A Bitmap or sometimes called line art is a graphic containing a scanned image that contains only black and white pixels with no shades of gray. Need to save a bitmap as an EPS with transparent whites checked.





A Reverse is where the color of paper shows through a solid color. It can be the color of the paper, and can be used in any program, as any file type. Most often it will be made in InDesign, Illustrator, or Photoshop.








Vector art is pixel free, scalable graphics that have a sharp edge. Most likely will be a Native Illustrator file. And can be used in any color mode you want.



A Grayscale raster is a raster image that has is just black, white and gray. You have to convert your photo to a Duotone and then to a grayscale color mode and should be saved as a flattened eps or tif image.




A Duotone raster is composed of 2 images, usually black and a spot color but you can use 2 spot colors if you wish. Obviously you will have to be in the Duotone color Mode. A duotone should be saved only as an eps.




A Silhouette raster eliminates the background surrounding the important element in an image. Usually you create a mask or path to outline the element in your image. A silhouette can be in any color mode, and is usually saved as an eps.





A Full bleed raster is an image that extends off every side of the page. It can be any color modes, and should be saved as a flattened eps or tif.

A Four color raster is an image that using the CMYK to create the image. You would use the CMYK color mode and is saved as a flattened eps or tif.


A Screen tint is a screen pattern that consists of dots that are all the same size and create an even tone. You should either use spot colors or process colors. And they should be a part of your InDesign file, and should be saved as an INDD file.



Sources: I used the textbook(Print Productions by Claudia McCue) and Angel for the definitions, color modes and file types. I used Angel for all of the images except for the pen graphic which is my vector art. 

Newspaper Ad Project


The project we are working on now is a newspaper ad for the Collegio. Our budget for this project is $97. The formula we use to calculate our price to produce is as follows:
You take the number of columns your ad takes up (mine is 3) and multiple it by the height of your ad (mine is 7). You take the number you get and multiple it by the dollars per inch amount (ours is $4). The amount you get is your Price to Produce
So my formula looks like this:
3(col) X 7in= 21in. X $4 = $84 to produce my ad in the paper.

This project needs to be black and white only and needs to contain a bitmap image. A bitmap image is a hand drawn or traced image using a sharpie that you scan into a computer. It needs to be all lines, black and white with no shades of gray. You use Photoshop to edit it and clean it up and save it. Line screen is the measure of halftone dot frequency usually expressed in lpi (lines per inch). The higher the screen ruling, the finer detail in the printed image, however, newspaper stock is very absorbent and coarse. If you have a high line screen you will have dot gain, which is where the ink absorbs into the paper and spreads to where it is not supposed to go. The master image list elements I plan to use are: a bitmap, my second vector art, and a reverse.

The ad that I will de designing is a job opening ad for Hidden Haven. My target audience is towards high school/college students who need a job for the summer. The purpose is to inform viewers of a job opening and to get people to respond by calling or messaging us.  Then our call to action which I already mentioned would be a phone number to call us if they are interested, and listing out face book page to message us on there if they would like to ask more questions. 

Thumbnails:
 

 













Rough














Final Image for Newspaper Ad

Sources: All information came from our book(Print Productions) and notes I took in class. I drew the bitmap and scanned it in and the Facebook icon came from the free set of social media icons our teach(Crystal Benson) gave us to use for class. 

Monday, February 20, 2012

Chapters 11 & 12 Summary

Chapter 11 is called InDesign CS4 Production Tips. The first section is about Graphics. InDesign offers several ways to place graphics into your layout. You can use a rectangle tool and rectangular frame tool to place images inside an object or you can just place a file onto a layout and it will create a frame for you. The good drag and drop methods are to open your finder window and dragging the files directly from the folder to the layout or use Adobe Bridge to navigate through your files and drag them onto your layout. Bridge uses thumbnails that are easier to find the correct files. The bad forms of drag and drop would be dragging an open Photoshop or Illustrator file directly into InDesign. There are lots of problems with that, so you're better off not doing it. Embedding is pointless with InDesign because it makes the file size so much bigger and you can't edit the graphic once its embedded in the file. You are better off linking to an external file. if you do need to update a graphic or if you do update, the links panel will show you if it needs to be updated or if a link is missing. To find missing graphics, click the re-link button and search through your files to find the right one and update it. You can also use the re-link button to replace current graphics in your document. InDesign also lets you edit a graphic in its own Native program and updates it automatically when you save. You can transform graphics and their containers in InDesign but its a good idea to do that in its native file and update the link so it will be right in your file.

The next section is using Native file. First up, we have Photoshop Native files. It's not necessary to flatter your layers before placing them in InDesign. However, be careful with your custom shadows you create in Photoshop. It will most likely need special handling when placed in an InDesign file or won't work right with the other page elements. You can get around this by using object layers options in InDesign. You place graphic copy to clipboard, then turn on the layers you want, then place the image back on top the other one. Next up we have Illustrator Native files. Using AI files is a lot better than using traditional EPS files. The transparency/blending modes in Illustrator are honored by InDesign. The file size is smaller and all around works better with InDesign. You can also use InDesign files as artwork to be placed into another InDesign file. It works just like placing any other type of file. You can also place PDFs into InDesign as artwork. It places the artwork without rasterizing it.

Swatches is the next section of tips for InDesign. The swatches panel is confusing. You have spot or process colors, and CMYK and RGB color modes and unnamed swatches. Occasionally you will have stubborn swatches that will not go away. Also you will have swatch names that refer to the same color and you will have to delete the extras because a RIP will output them separately. Use the Separations Preview Panel to display the percentage of value of each ink color on a printing plate. Or you can use the visibility controls on the left hand side of the separation preview panel to toggle the different ink instances on/off. Then you have the Ink Manager whose primary purpose is to fix spot-color errors by remapping extraneous colors to correct inks. You can colorize an Image in InDesign but it is preferred to do most colorizing in Photoshop, where you have complete control of the mixing of inks.

The next section is all about converting Legacy QuarkXPress and Pagemaker files to InDesign. I'm not going to spend much time on this because we don't have to do this. It talks about preparing for conversion, what to expect from the conversion and with QuarkXPress conversion issues, cleaning up your files, and when not to convert legacy files.

The next part is miscellaneous document tips that you should know about. IDLK files are InDesign Lock files. Its purpose is to prevent multiple users from simultaneously opening an InDesign file. If your computer crashes for any reason, InDesign has an Automatic Recovery that saves your most recent work on a file. To save for an older version of InDesign you must export an InDesign Interchange file. But be careful there are some things in the newer versions that are not in the old versions. You can reduce your InDesign file size by using Save As instead of Save, because it rewrites the file and does some housecleaning on the file. Make sure you establish a bleed setting on your document, so it will be available for output when you go to print. If you're creating the wrong document size, you can change them by going to Layout > Layout Adjustment and change your settings. Use a library to keep track of all your images, graphics, and fonts to make it easier to manage if you will be using them more than once. Sometimes if your inherit a CS3 file, it will show your text being 2 sizes. To fix this, select text frame, and choose Redefine Scaling as 100% from Transform Panel menu.

Smart Guides display width and height values, as well as dimension hints when you have objects the same dimensions as something else. Smart Spacing indicators let you know when you've positioned an object so that it has equal spacing between nearby objects. You can turn on/off Smart Guides depending on whether you like using them or not. You can also use Smart Text Reflow to add new pages when a threaded story is threatened with overset text.

InDesign has the ability to create transparent effects which designers like. It now converts these effects to form that PostScript devices can handle by flattening the transparency. To flatten transparent objects you need to take some precautions. Put text on top so they will be safe from rasterization. Choose the appropriate transparency blend space and flattener preset. Make sure you invoke your transparency flattener presets during print or export. By default, opaque shapes know out everything underneath them. Over printing allows a shape to intermix with everything underneath.

The next section is about Finding and Fixing problems in InDesign. The different Forensic tools InDesign have to help you find and fix your problems are: Preview mode, which simplifies your views of the document, overprint preview, which can be used to confirm that you've set objects to overprint, flattener preview uses red highlighting for text and vector content that may be rasterized during the output process, the component information dialog provides a peek under the hood of your copy of InDesign. InDesign also has the Information panel which provides valuable information about image and text content. Live Preflight feature was revamped for CS4 and constantly monitors the state of the document, checking it against a set of user specified preflight rules. You can create a custom preflight profile and import and share a preflight profile. InDesign's Package function copies all necessary fonts and art files into a folder for job submission. Lastly, this chapter goes through the different PDF creation methods, and the PDF creation setting available for an InDesign file. The different creation methods are: Export to PDF, Print to Adobe PDF, Acrobat Distiller, and Save As PDF(mac only). The best settings for PDF creations are as follows: smallest file size, high quality print, press quality, PDF/X-1a:2001, PDF/X-3:2002, and PDF/X-4:2008.

Chapter 12 is Acrobat Production Tips. PDF's came from a co founder of Adobe systems named Dr. John Warnock, who proposed to create portable documents that could be displayed and printed on any computer. Acrobat is intended for modifying PDF's. It doesn't create PDF's, you always have to start from another file.

To create PDF files you have to determine which type of PDF you should create. There could be PDF's for print, email, online, or for CD/DVD. There are several different PDF settings and standards. The PDF/X and PDF/A settings are based on standards intended to ensure a PDF behaves as expected. The most common format for print is PDF/X-1a/ A PDF must meet these standards for this format:

  • Images must be CMYK or spot color.
  • Fonts must be embedded and subset.
  • The trim edges of pages must be explicitly defined.
  • The bleed limits must be explicitly defined.
You can either export PDFs directly from your applications or you can use Distiller. Exporting is easier and better because you can retian layers, live transparency, or interactivity. A Distiller changes a PostScript to a PDF, that's it. You have to make sure everything is correct and drag your files into the Distiller to change it to a PDF. If your PDF is mostly images, you are going to have a big file size, and have to decide whether to compress those images or not. If your file is mostly text, then you don't have to worry about your images so much because text doesn't make it a big file size. If you want to drastically reduce your file size you can set the base resolution and down sampling threshold to the same value. You also have compression settings to make your file size smaller. Last you have font embedding. The purpose of this is to ensure that the PDF file looks and prints like the original document. Sometimes embedding can go wrong. One solution is to subset font information. Subsetting embeds only the characters used in the document, which reduces file size.

Next, they talk about editing PDF files. Acrobat offers 3 editing tools in the Advanced Editing toolbar. The Touch Up Text tool is for selecting and editing text. The Touch Up Object tool is to select images and vector objects for editing in imaging applications. And the Touch Up Reading Order tool allows you to modify object attributes to create more accessible files for visually impaired users. To edit text, you have to have the font used in the PDF, and you can only edit one line at a time. Editing your graphics is much easier then text. It will open your imaging software so you can edit it in the application it needs to be edited with.

Acrobat has a toolbar for comments and review for your PDF. The tools they have available are:

  • Sticky notes
  • text edits
  • stamps
  • highlight text tool
  • callout tools
  • text box tool
  • cloud tool
  • arrow and line tools
  • rectangle and oval tools
  • pencil tool
To collaborate your comments people have made, you can have email-based reviews or used shared reviews that you store in a central location or use collaborate live. To collect everyone's comments you can export or import comments into one PDF, then use the summarize command to sum up all your comments.

Acrobat has a print production toolbar to find problems and fix them. You can use the output preview tool, to take a visual approach to check for problems. You could use the preflight tool to also check the PDF. A preflight profile includes one or more checks or fixups, or sometimes both. Then you have the Repair tools. Those tools are:

  • Ink manager
  • Convert colors
  • Add Print Marks
  • Crop Pages
  • Fix hairline
  • Transparency Flattener Preview 
  • PDF optimizer
  • Trap presets
  • JDF
These are all the things and tools you need to know for Acrobat and PDFs.

Sources:
All information came from our text book: Print Production by Claudia McCue

Wednesday, February 15, 2012

Microsoft Tag Research

Microsoft Tags are a recognition technology that allows people to connect people from offline marketing products to an online resource. You can create a Microsoft Tag easily with the Tag Manager tool that allows you to create and use your Microsoft Tag for free. All you have to do is add them to your printed works. You can track your Tag through the Microsoft Website. It has a report section that tells you how many people have scanned it and what areas they are being scanned at. I would use a Microsoft Tag, because it allows people to view your product faster, and can be incorporated into any design, and it doesn't cost anything to generate one. It can help you succeed. A Microsoft Tag differs from a QR code, in that a tag can have color in it, whereas a QR code is simply black and white.

Here is an example of a Microsoft Tag promoting this skincare collection. Scanning the tag enters them into a contest or sweepstakes. Living Agelessly.
Covergirl Ad

Sources:
http://tag.microsoft.com/tag-in-action/success-story/t/covergirl_sweepstakes_gets_pretty_with_tag.aspx
http://tag.microsoft.com/what-is-tag/home.aspx

Tuesday, February 14, 2012

Chapters 8,9,and 10 summary

Chapter 8 is about job submission. The first thing it talks about is thinking about the end piece. Once you know who you're print service provider is, you need to establish a good line of communication with them. The first person you will speck with is the salesperson. They will take your initial information and give an estimate of the job. Then after that timeline is established, they will hand you off to the CSR(customer service representative). The CSR is the common contact for jobs and should know everything about your job, so tell them everything, especially if the job is going to have special finishing requirements that need to be met.

The next subject it talks about is planning for print. Make sure you establish these specifications: External document size, adequate bleed, internal panel sized, artwork interactions with folds, perforating or die cut trims, correct number of pages and correct inks. Next check your raster images in the applications you created them in. Check the image resolution, the color space, retouch work, rotations and scaling and check your file names. Then check your vector artwork in its native application as well. Make sure you got the correct color, the images are linked or embedded properly, your fonts are embedded or outline your text, spell check your text, and make sure you have adequate bleed. You also need to check your page layout files. Spell check, delete extra junk, avoid styled text, delete double spaces, check for scaling and rotations, provide printouts of your job, and preflight your job.

Next it goes through sending job files to the print service provider. If your print service provider wants you to submit a PDF, they should give you specifications for PDF files before submitting. Follow the rules they give you, embed your fonts, ensure a safe transit by compressing your PDF in a zipped folder. If they want you to submit the application files you have to manually package your files, but collecting all your fonts and images together. The final package should contain: the layout file, all support art, raster images and vector artwork, and all the necessary fonts. Be cautious about earlier and later versions of the software being used by you and the print service provider. There are also platform issues if you are switching between PC and Macs. The best way to overcome those issues is to use OpenType fonts. Then to send your files ask your print service provider which way they prefer.

The next section talks about preparing for the proofing cycles. To check image proofs use this checklist: correct image size, crop portion, orientation, angle, matching the original artwork, color, detail, moire', silhouettes, and retouching. To check page proofs, check the following: correct size, bleed, image area, correct fonts, over-set text, text re-flow, correct images, crop, special effects, rules and other strokes, trapping, overprint, rich blacks, moire' in screen tints or images, crossover art and spot colors. You then need to go through and check the corrections you've made. You need to check your imposed blue lines. Then when all this is done, your sign off on your proof. Last you need to attend a press check. Things to watch for would be: accuracy, watch for flaws in the ink on the paper, the stock behavior, and debris and scratches. Then when you are satisfied and your work is printed, you have your final product.

Chapter 9 is some production tips for Photoshop CS4. Before you start messing with the pixels of an image you should think about a couple of things. Know the fate of the image. Will it be scaled? Will it be used at multiple sizes? Will it be rotated for its final use? what are the important elements in the image? Will the image be used on the web or for print, or both? Next is the Image Resolution. Make sure you at least have your images and 300 ppi. You also need to check your color space. You can keep your image in RGB to take advantage of all the extra features, but in the end you will have to convert them into CMYK images.

The next section talks about working in layers. It says never to erase pixels but use the layer mask feature to hide pixels without erasing them. You can color correct an image with a safety net. Use the adjustment layers. They are non destructive to your pixels. You can use Smart Objects to store the original information for your image, so you don't lose any detail in your image. A layer mask controls visibility of one layer whereas a Clipping Mask controls visibility of multiple layers. It falls beneath the content it masks. You don't need to flatten a layered Photoshop file unless it has a lot of megabits, or your want to prevent unwanted editing.

Then it talks about Transparency. Transparency is expressed in percentage opacity. Opacity is accepted in other programs but some blending modes from Photoshop are not. So, you either have to have 2 files, one a working file with all the layers, and another that is flattened and placed in the other program.

Next it talks about Silhouettes and masking. There are right and wrong ways to create a path in Photoshop. The magic wand tool is a good starting place for a path but not a good final selection. The best way is to use the pen tool to create an accurate path. You don't need to worry about the Flatness, but do remember that Paths are not Clipping Paths. you have to designate them as clipping mask via the paths panel. You can also use the Quick Mask Mode to paint a selection around an object and refine the edge of the mask. You can edit a mask in the masks panel to refine the edge of a mask.

Then it goes on to talk about going beyond CMYK. You don't always have to print in CMYK. There are other options available to you. You can create a duotone, which is an image composed of 2 colors, usually black and a spot color. They add visual interest with a limited color palette. You have to start with a gray scale image then change the mode to Duotone. You can also add spot color to a CMYK image job. If you want certain portions to stand out or if you are using a color outside of the CMYK gamut. Adding spot colors to your piece will make it look better. You could also create a spot varnish plate which makes a certain shaped area on your image to stand out.

The last thing chapter 9 talks about is going beyond pixels. It talks about putting pictures, vector images, and text together. You are better off keeping them in their own programs, but when you need special need, you can put it into another program to give is special effects. But you have to save it as a Photoshop PDF. Make sure you clean up your files to save save them for applications so you don't run into trouble later on.
 
Chapter 10 is production tips for Illustrator CS4. The document profile and color mode depend on what you are producing your file for. Make sure you have the right mode for what you are creating. Adobe Illustrator now has multiple art boards, which they didn't have in previous versions. These multiple art boards allows you to create multiple versions of an artwork. When you create a new document, one art board is automatically created. You have the option to change both the dimensions and the number of art board sin the new document dialog box. You can create custom art boards, create one on top of another, hide them or focus on a single art board. You can modify an art board by clicking on it with the art board tool and drag the handles of the art board. You can also change the bleed settings on art boards. Most importantly, do not call Art Boards pages.

You can use symbols in Illustrator. A symbol is a special series of art work. Using symbols is: efficient, allows for quick correcting, and smaller file sizes. The chapter also goes into simplifying complex artwork. You can use the clean-up option to delete stray points, objects with no fill and stroke, and empty text paths. In contrast, simplify modifies the object by reducing the number of points you have.

Illustrator has imaginative live effects that allows you to transform a simple object into something interesting without using filters. The effects menu is divided into Illustrator effects(works with vectors) and Photoshop effects(works with rasters and pixels). Once you apply an effect to an object, use the Appearance panel to change the effect. Its one of the handiest panels in Illustrator. You can change the stroke, fill and the effects applied to an object. You can also create 3D artwork in Illustrator. It helps if you really want something to pop off the piece, you can give it the 3D feel.

Opacity and blending modes create interesting visual effects but be careful with the Transparency issues. Overlapping spot color areas will be converted to CMYK. If you create an object with blending modes in Illustrator and then place it in InDesign, and output as CMYK you will get bad results. Use overprint preview to check for some of these errors. If your Illustrator file formats ends up as an EPS or PDF/X-1a then you will have to do transparency flattening. It turns your transparent objects into opaque objects, trying to mimic the colors created in the transparency.

The next section talks about your linked and embedded images in Illustrator. Linking instead of embedding results in a smaller file and since they store the files externally, they are easy to retouch and color correct. Embedding increases the file size because the image is added to the file. It's easier to keep track of but not as easy to edit.

Illustrator can use the Blend tool to create a transition from one shape into another. It creates an interesting effect, but it fills the beginning objects with spot color the the middle objects with CMYK. You will have to tall your print service provider how you want your piece to print and with what colors. Next the chapter goes into spot colors and talks about the difficulty of switching to previous versions of applications. It talks about the Pantone System and how they have expanded the number of colors. To resolve the numbering issue, they switched to the Goe System. This system is based on 165 full strength colors. The 3 numbering system tells which family its in, the page its on within that family, and which color it is on that page. You can still use the old Pantone books, unless they are 20 years old.


Needless to say, versions do matter. If you are switching versions of a program, you are going to run into speed bumps. Weather it be different tools, or gadgets, something is not going to show up right. So try not to switch back and forth between versions. When you save for other applications, know where you are taking it and save it accordingly to that application. If you have multiple art boards, go ahead and save it as a native AI file and when you place it, you can click: show import options and chose which art boards you want to place. When you save an Illustrator file with several art boards to a previous version, you can save them as separate Illustrator files or put them all on the canvas as a single file. when saving your file as an EPS, check the use art boards option and it will create an EPS for every art board. You can also include bleed to other programs when exporting your Illustrator files.

The last thing chapter 10 talks about is creating PDF files. Most print service providers can output a native AI file. Submitting your file as a PDF eliminates the need to gather up images and fonts. Talk with your print service provider and find out the specifications for submitting a PDF. You can open a PDF file in Illustrator but its not a good idea because you could damage the file.

I got all this information from our text book: Print Production by Claudia McCue.

Monday, February 13, 2012

Variable Data Direct Mail Project

Our next project was a Variable Data Direct Mail Piece. Variable Data printing is where you print the same basic layout for you piece you are printing but you have personalized sections that cater towards the specific audience your piece is going too. You could insert different pictures, text, names, and addresses on every piece. My project had to have 2 demographic groups that I was suppose to cater too. I chose Hidden Haven Christian Camp as my employer(it is a real employer). I am sending out a reminder to the parents and kids who have registered already for a week of camp.  The reminder will cater to the parents with what they need to bring on registration day for their child, and also make sure their kids are properly packed and ready for camp. The kids version will be a checklist of what they need to pack and bring to camp with them.
The project specifications are a 5 by 7 inch, horizontal post card. It needs to have .25 margins and a .125 bleed. The master images list elements I used was a full color raster, and a full bleed raster. I got a quote from a website called modernpostcard.com, to run a 5 by 7 post card with a quantity of 250 would cost $175, and a quantity of 500 would cost $235. The images I used were off the server, and the one of the kid sliding was taken by a guy names Mike Elrod who gave the camp permission to use his photos to promote the camp. The fonts also came from the server as well.

Thumbnails:

1 and 2 Front and Back

2 and 4 Front and Back
5 and 6 Front and Back





Roughs:



Front Rough

Back Rough















Final Images:
Parents Back

Camper Back

Camper Front

Parent Front

Friday, February 3, 2012

Chapters 6&7 summary

Chapter six is about Fonts. There are many formats that fonts can come in. Such as: PostScript(Type 1), TrueType, and OpenType. the first format is PostScript fonts. They consist of a bitmap "screen font" component and a printer component that tells how to print the characters. Second, we have TrueType fonts. This format consists of a single file. Thirdly, there is OpenType fonts which also are single file fonts. OpenType is also a cross platform font, which means the same font can be used on a PC or Mac. OpenType can have more than 65,000 glyphs. A glyph is a distinct letter-form. OpenType fonts are supported by all current font managing software and all recent RIP's. OpenType is the font format of the future.

Macintosh OS X system fonts have font names just like their PostScript cousins. They are basically TrueType fonts but they are described as dfonts: data only fonts. these fonts are problematic because they are similarily named. This can cause substitution or reflow of fonts on other systems. Windows system fonts are all OpenType fonts since Windows 2000. OpenType fonts is actually a result of a collaboration between Microsoft and Adobe.

Multiple Master Fonts was an idea to give users the ability to create multiple weights, angles and widths of a single font. But the idea died because they didn't know how to make the variations of the font, how to collect the fonts, or if the print service provider knew how to use them. Now they are just used as display when fonts are missing. The last thing it says about font formats is "Do NOT substitute one font species for another. TO activate fonts you have Apple Font Book for Macs, which is free and for Windows you have the Control Panel, that activate when users place their fonts in the Fonts folder.

Font management programs allows you to activate fonts when you need them and deactivate fonts when you don't so you don't slow down your applications. The most common applications include: Extensis Suitcase Fusion 2, Suitcase for Windows, Font Agent Pro, Linotype Font Explorer, and Alsoft MasterJuggler. There can be font conflicts with names that are similar. The easiest way to avoid this is to use OpenType fonts.

Last we have Font Licensing issues. Fonts are distributed and licensed as a software. You have to buy fonts and they come with a EULA(end user license agreement) that describes how you can use that font. However, one of the biggest issues is that your print service provider has to own the EULA to the same font you do to be able to view, change and print your work. One way around that is to Embed fonts in PDFs because as of now there is no way to extract the fonts from a PDF. Also, you should subset your fonts. Subsetting embeds only the characters you used instead of the entire font. They also require the security settings to be a only viewing and printing PDF. The only other thing you could do (EULA permitting) is outline the text. If you are sure you and the print service provider have the same font and not in violation of the EULA then package your fonts and submit them to the print service provider.


Chapter seven is called Cross Platform Issues. The first issue it addresses is naming files. The book says to keep names short because even though the newer systems have a lot of character space for the names, the older versions do not. Keep your file names short. Next is do not use punctuation in your file name. Instead, use capitol letters or underscores to separate names. It also says to watch the language you use in your file names because they might be names reserved for a certain system. The last tip for naming files is always put the file extension on it so you don't run into problems with opening the file in another system or placing it in another document.

The next issue it talks about with crossing platforms is fonts. It says that Mac fonts won't function on PC's and Windows PostScript and TrueType fonts won't work on Macs unless forced. This is why they have to be converted. You can use font editing programs like FontLab or Fontographer to convert the PC fonts to Macintosh versions. Or better yet, submit print-ready PDF's to avoid these issues. But the best approach is to use OpenType fonts that can be used on both PC and Macs. The last thing this chapter tells us is about Graphic Formats. TIFF, PSD, EPS, AI, JPEG and PDF can all cross platforms easily, but they say not to forget the file extensions.

All information was from our textbook: Print Production by Claudia McCue.

Wednesday, February 1, 2012

Copyright for Designers


Copyright for Graphic Designers is basically the same rules as any other type of copyright. It is the right to control the use and reproduction of your creative works. That could be by any form you used such as photography, drawings, illustrations, and typography. For images, the rules are that as soon as you take the picture it belongs to you. You don’t have to register them but it’s easier to catch people if you do. If you want to protect the content you put in your designs then you have to register them. If someone is using the same ideas but in another form it is not infringement, but if they just copy and paste the content it is infringement. Fonts are another story. For people to be able to use a certain font face in their design they have to purchase the license for that font face. Also, if they want to get that work printed the easiest way to do that is if your printing services has the license for that font face as well. Intellectual property rights are very straight forward. You cannot take someone else’s design in your own work. You also cannot take someone else’s work and change it a little bit and call it your own. You have to create your own work and not take credit for someone else’s work. To keep this going, you do not have a right to use everything you find on the Internet. Most things found have some form of copyright to them. Most people are uneducated in copyright or don’t care and infringe upon other peoples work anyways. There are certain sites that allow people to use their work in their designs copyright free. Those are the sites that we need to be using.

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